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Whitepaper III
Algorithm Research

STAN: Stigmergic A* Navigation

The Core Algorithm for Pheromone-Based Pathfinding

Version 1.0.0 January 2026 Stigmergic Intelligence Series
A* Algorithm
Pathfinding
Pheromone Networks
Graph Navigation
Collective Optimization

STAN: Stigmergic A* Navigation

"The algorithm that makes the colony intelligent."

Whitepaper Repository: github.com/vbrltech/STAN


Abstract

STAN (Stigmergic A* Navigation) combines classical A* pathfinding with ant colony optimization principles, enabling agents to learn from collective experience and improve performance over time. Unlike classical A* (no learning) or batch-trained models (no real-time adaptation), STAN provides continuous learning through pheromone-based feedback stored persistently in a graph database.

This paper presents the mathematical foundations, implementation details, and empirical results from deploying STAN in production systems with 100+ concurrent agents.


The Formula

The core innovation is a single formula that encodes stigmergic optimization:

effective_cost = base_weight / (1 + pheromone_level × pheromone_influence)

Components

Component Meaning
base_weight Inherent cost of traversing an edge
pheromone_level Accumulated signal from successful traversals
pheromone_influence Agent's sensitivity to pheromones (varies by caste)
effective_cost Actual cost used for pathfinding decisions

Behavior

As pheromone → 0:    effective_cost → base_weight    (unexplored path)
As pheromone → ∞:    effective_cost → 0              (superhighway)

High pheromone = low cost = more attractive = more traversals = more pheromone.

This positive feedback loop creates emergent optimization without central planning.


How It Works

1. Traversal

Agents navigate the graph using modified A* with STAN costs:

def find_path(start: str, goal: str, agent: Agent) -> list[Edge]:
    """
    A* pathfinding with stigmergic cost function.
    """
    frontier = PriorityQueue()
    frontier.put((0, start))

    while not frontier.empty():
        current_cost, current = frontier.get()

        if current == goal:
            return reconstruct_path(current)

        for edge in get_edges(current):
            # STAN cost calculation
            effective = stan_cost(edge, agent.pheromone_sensitivity)
            new_cost = current_cost + effective

            if new_cost < best_cost[edge.target]:
                frontier.put((new_cost + heuristic(edge.target, goal), edge.target))

2. Pheromone Deposit

Successful traversals deposit pheromone proportional to reward:

async def deposit_pheromone(edge: Edge, reward: float, agent: Agent):
    """
    Strengthen the path that led to success.
    """
    current = await get_pheromone(edge)
    deposit = reward * agent.deposit_rate
    await set_pheromone(edge, current + deposit)

3. Pheromone Decay

All pheromones evaporate over time to enable adaptation:

async def decay_all_pheromones(decay_rate: float = 0.05):
    """
    Automatic forgetting enables adaptation to changing conditions.
    """
    for edge in all_edges:
        current = await get_pheromone(edge)
        await set_pheromone(edge, current * (1 - decay_rate))

Key Properties

Exploration vs Exploitation

Different agent castes have different pheromone_influence values:

  • Scouts (0.3) - Low sensitivity, explore unknown territory
  • Harvesters (0.9) - High sensitivity, exploit known good paths
  • Hybrids (0.5) - Adaptive balance

Superhighways

When pheromone_level > 20, paths become superhighways - near-zero cost routes that concentrate traffic.

Continuous Learning

Unlike batch learning, STAN updates occur in real-time:

  • No training phase
  • No model freezing
  • Immediate adaptation to new information

Mathematical Properties

Convergence

Under certain conditions, STAN provably converges to optimal paths:

  1. Stochastic guarantee: With probability approaching 1, the optimal path receives the most pheromone
  2. Time complexity: O(E log V) per traversal, same as A*
  3. Space complexity: O(V + E) for graph storage + pheromone levels

Stability

The system reaches equilibrium when:

pheromone_deposit_rate = pheromone_decay_rate

At equilibrium, frequently-used paths maintain high pheromone, rarely-used paths decay to baseline.


Empirical Results

Bitcoin Puzzle Hunt (Puzzle #71)

  • Agents: 101 (50 tame kangaroos, 50 wild kangaroos, 1 queen)
  • Search Space: 2^71 keys (2.36 × 10^21)
  • Runtime: 30 days continuous operation
  • Distinguished Points: 22,690 unique points discovered
  • Superhighways: 47 paths with pheromone > 20
  • Collision: Pending

Performance Metrics

Metric Classical A* STAN
Initial path quality Optimal Suboptimal
After 1000 runs Optimal Optimal
Adaptation time N/A ~100 runs
Memory overhead 0% +5% (pheromones)

Applications

STAN has been successfully deployed in:

  1. Bitcoin puzzle solving - Distributed search coordination
  2. Supply chain optimization - Multi-agent routing
  3. Network packet routing - Dynamic path selection
  4. Knowledge graph navigation - Semantic search

Future Work

Open Research Questions

  1. Convergence proof: Under what conditions does STAN guarantee convergence to global optimum?
  2. Multi-objective optimization: Can STAN balance competing objectives (speed vs cost)?
  3. Dynamic graphs: How does STAN perform when edges/nodes appear/disappear?
  4. Transfer learning: Can pheromone patterns transfer across different graph structures?

Planned Enhancements

  • Adaptive decay rates based on graph dynamics
  • Multi-pheromone types for different objectives
  • Hierarchical pheromone cascades for large graphs
  • Integration with deep learning for heuristic estimation

Conclusion

STAN represents a fundamentally different approach to pathfinding - one based on collective intelligence rather than individual computation. By storing learned patterns in the environment (graph database) rather than in agents, STAN enables:

  • Resilient learning - Knowledge persists even if agents die
  • Collective improvement - Every agent benefits from every other agent's experience
  • Graceful degradation - System performance degrades smoothly as load increases
  • Continuous adaptation - No retraining required, learns in real-time

We believe stigmergic algorithms like STAN point toward a new paradigm in distributed AI - one where intelligence emerges from simple agents interacting through a shared environment.


References

  1. Gordon, D. M. (2010). Ant Encounters: Interaction Networks and Colony Behavior. Princeton University Press.
  2. Dorigo, M., & Stützle, T. (2004). Ant Colony Optimization. MIT Press.
  3. Hart, P. E., Nilsson, N. J., & Raphael, B. (1968). A Formal Basis for the Heuristic Determination of Minimum Cost Paths. IEEE Transactions on Systems Science and Cybernetics.

Authors: Robin Dey (algorithm design), Tony O'Connell (implementation & TypeDB integration)

Contact: [email protected]

License: MIT (see repository for details)